LetUsGather
Simplifying group and event planning for friends and family

My Role

Research, UX Design

UI Design, Prototyping, Testing

Team

1 Design Lead

1 UX Designer (me!)

Timeline

14 Weeks

Tools Used

Figma, Miro

Adobe Suite

Sector

B2C, SaaS

Scheduling

Event Planning

Process

UX Research

Contextual research

User interview

Define

User flow

Wireframing

Lo-fi Prototyping

Concept Testing

UI Design

Style guide

Hi-fi Prototyping

Design System

Accessibility Evaluation

Tests

Usability testing

A/B testing

Problem Statement

Planning with friends and family in groups of four or more is a headache due to different schedules. It gets frustrating on messaging apps such as WhatsApp or Telegram with constant back-and-forth, and most of the time, plans just don't happen.

We've All Been There…
HMW

How might we make it quick and easy to find a time that works for everyone, through a simple and intuitive digital platform?

User Interviews

10 Semi-Structured Interviews

We interviewed 10 people, around the age of 22-40 who arrange gatherings with friends and family regularly. We asked questions about :

Interesting Insights + Ideation

After interviewing 10 people about their experiences, we used affinity mapping to group and summarize the findings into three main points:

Flow Diagram

This flow covers the scenario of a participant joining through a shared event link.

Concept Testing & Feedbacks

With a broad and varied user base, we were able to validate UX flows quickly, gather feedback, and iterate. Here we show how we tested multiple ideas for the simple flow of adding an available date and time as a participant.

Insights from the Concept Testing

There was a mismatch between the user’s mental model and the design.
User’s are willing to show flexibility in their schedule, as long as they know it will help to reach a better shared time! we learned it in a hard way!

Style Guide

Once the user flow was completed, We started designing the main screens. We started by defining fonts and colors and the whole look and feel of the app.

Hi-Fi UI design

More than 38 high fidelity screens were created. including two different navigation patterns (a tab bar and a hamburger menu), and two different CTA button (Standard bottom sheet & Floating action button) that we used later on for A/B testing.

Alignment & Grid

An 8pt grid system was used to ensure consistent spacing and a clean, accessible design.

Hi-Fi prototype and A/B testing

We connected the high-fidelity screens into two prototypes, each exploring a different button design. Both were tested with 4 users, followed by a short interview.

Goal of the A/B testing: To find out which button (FAB or Standard sheet) users prefer for picking dates and making sure they're confident about their choices while keeping the event section (imported from synced calendar) clear to see.

Final Screens

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